Questward
A town, a quest board, and a monster a click away. Turn-based, one fight at a time.
Not built yet.
The research below is done; the game is not. This page will grow a player.
Classic mode keeps
| Classic | Modern | |
|---|---|---|
| stage | 600x400, integer scaled | fluid, min 600x400 |
| tick rate | 24 Hz | 24 Hz |
| saves | one character | several, kept, and synced |
| input | mouse only | mouse, keyboard and gamepad on the menus |
Guesses and liberties
- Nothing is built yet, and nothing has been observed yet. See NOTES.md for the one question that has to be settled before this is started.
- The stage size and frame rate are guesses at a 2002 Flash game and need measuring.